You can also talk to him if you resurrect him with the wand. Now Connor will disappear if Mayrina decides to destroy the hag wand in Act III.Added new dialogue options for Minsc when he learns about the connection between the Dark Urge and Gortash.If Avatar Gale or a Tav with Gale as a recruited companion is nearby to witness the elder brain in the Colony, they will be preferred as the active speaker in the dialogue for Gale's origin moment.The Gur will now support you in the endgame if their questline was peacefully resolved in Cazador's lair.Blocked some quest updates for Jaheira's quest when you skip certain parts of it to avoid spoiling big reveals.She'll no longer make certain comments in Act III as though you're still in the earlier stages of your adventure. Lae'zel was having trouble getting over Act I and Act II.Now all avatars can choose which companion they want to get jiggy with. Added better multiplayer support for the post-celebration night in Act I.We've told Mol to be more polite and thank you if you saved Mirkon from the harpies.Fixed some NPCs being able to shoot through floors and ceilings.Fixed an inconsistent issue where enemies wouldn't do anything during combat except Dash and move.Cazador suddenly remembered he can turn into mist and fly, so he'll no longer give up the ghost if he falls into a chasm.You can now use sponges and soaps to clean up your party members, removing grime, bruises, blood, and bad odours!.You can now read the recipe for the Emperor's favourite soup.Licking the hunk of spider meat in the Gauntlet of Shar might make you sick.Added more autosaves in the Shadow-Cursed Lands and to several Wyrm's Crossing and Lower City locations, including the Steel Watch Foundry, Iron Throne, and Rivington.Halsin will no longer spontaneously decide it'd be fun to turn into a bear before he talks to you in Act I.
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